LaSalle College
- reflection -
Every year at the Career Fair, I would always go to LaSalle College's booth just to snatch one of their colourful free pens. I never paid much attention to the programs they offer because of my lack of interest in the field. However, the presentation given to us by Graham Miles, the very tall presenter with an intimidating presence, was very informative and quite interesting.
He started off talking about their programs of Graphic Design and mentioned how most of it is two-dimensional. Graphic designers should be able to use their visuals to attract consumers and get them to buy the products the visuals are advertising. Most of their job is drawing for companies, such as doing a logo that will make the corporate iconic. The presenter also mentioned Colour Theory and how important it is for a graphic designer. Colours act as stimuli and can trigger different emotions, which can be manipulated to create an appropriate atmosphere. For example, earth-tones are popular in coffee shops to produce a welcoming, calm atmosphere that will make you want to stay and relax. It is also important for colours to be visually pleasing, otherwise, the people you are advertising to won't pay attention because of the poor colour choice. Most of the stuff he brought up I had already known due to prior researching. Overall, from the knowledge I had before the presentation and the things I've learned today, I don't ever see myself becoming a graphic designer because I'mtooinsecuretohandlepeopleseeingmywork, plus I suck at drawing.
Up next was animation, which was very appropriate since that is what we're doing in this class. He talked about different techniques, like motion capture, a type of three-dimensional animation, rotoscoping and grid wrapping. However, before a student can start doing 3D work, they must begin with more simpler projects, like 2D animations. From there, they can branch off to 3D animation or more sophisticated 2D work. After, he spoke about Game design. When it comes to game design, sprites and game layouts are important. Programming is also a key component, and at LaSalle, they offer many different coding languages.
Sadly, there wasn't enough time to introduce the other programs offered properly but the ones that were name-dropped were: Fashion, most importantly eco-friendly fashion, Culinary Arts, Digital Film, and Digital Photography. When it came to admissions, surprisingly no portfolio is needed. LaSalle will also help you build your portfolio throughout your student year to prepare you with working for animation companies after post-secondary, which differs them from other post-secondaries. In the end, he finished with answering some questions, such as scholarships and other stuff.
He started off talking about their programs of Graphic Design and mentioned how most of it is two-dimensional. Graphic designers should be able to use their visuals to attract consumers and get them to buy the products the visuals are advertising. Most of their job is drawing for companies, such as doing a logo that will make the corporate iconic. The presenter also mentioned Colour Theory and how important it is for a graphic designer. Colours act as stimuli and can trigger different emotions, which can be manipulated to create an appropriate atmosphere. For example, earth-tones are popular in coffee shops to produce a welcoming, calm atmosphere that will make you want to stay and relax. It is also important for colours to be visually pleasing, otherwise, the people you are advertising to won't pay attention because of the poor colour choice. Most of the stuff he brought up I had already known due to prior researching. Overall, from the knowledge I had before the presentation and the things I've learned today, I don't ever see myself becoming a graphic designer because I'mtooinsecuretohandlepeopleseeingmywork, plus I suck at drawing.
Up next was animation, which was very appropriate since that is what we're doing in this class. He talked about different techniques, like motion capture, a type of three-dimensional animation, rotoscoping and grid wrapping. However, before a student can start doing 3D work, they must begin with more simpler projects, like 2D animations. From there, they can branch off to 3D animation or more sophisticated 2D work. After, he spoke about Game design. When it comes to game design, sprites and game layouts are important. Programming is also a key component, and at LaSalle, they offer many different coding languages.
Sadly, there wasn't enough time to introduce the other programs offered properly but the ones that were name-dropped were: Fashion, most importantly eco-friendly fashion, Culinary Arts, Digital Film, and Digital Photography. When it came to admissions, surprisingly no portfolio is needed. LaSalle will also help you build your portfolio throughout your student year to prepare you with working for animation companies after post-secondary, which differs them from other post-secondaries. In the end, he finished with answering some questions, such as scholarships and other stuff.